When the BlenderGuru Architecture Academy rolled around the first time, I tried the free tutorial
but decided that I wasn't all that interested at that particular point in time.
But when it rolled around the second time, I signed up. Very time-consuming but pretty interesting.
There is a new project every week, I signed up quite late so I was already almost a week behind. Much
of the learning revolves around finishing work by a deadline. So much as these renders could still stand
some tweaking, I am trying to stick with the idea that after a week a render must be submitted (or, in
this age of the internet, posted).
So feel free to critique these renders, I am sure there are flaws in all of them, or at least things that
can stand some improvement.
My computer and graphics card are not really up-to-date, so a lot of the problems could be fixed by
using state-of-the-art hardware. But you don't really learn anything but upgrading your hardware, as
it is I am learning an awful lot simply by dealing with hardware constraints to the best of my ability.
[It is actually a very old idea that rigid constraints and limitations spur creativity. In my case, this
is something I learned a long time ago by studying - of all things - classical French literature!]